cgvpninfo link enter code exclusive
cgvpninfo link enter code exclusiveNews | Forum | People | FAQ | Links | Search | Register | Log in
cgvpninfo link enter code exclusive
cgvpninfo link enter code exclusive cgvpninfo link enter code exclusive New Q2SP Unit: Slight Mechanical Destruction
Hi all,

After a long time in the making, my latest mapping project has now been released. It's a large single-player unit for Quake 2, set a few months before the ill-fated Terran offensive against Stroggos.

The unit consists of six levels, and makes extensive use of custom content - especially the Oblivion texture set. The game DLL is based on a modified version of the Lazarus mod, which adds many new features to the original Quake 2 game.

DOWNLOAD

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14
cgvpninfo link enter code exclusive
First | Previous | Next | Last
cgvpninfo link enter code exclusiveHarmata 
Thanks for playing it, and for your feedback. Sounds like you need to try it on Easy or Medium level :) The weapon properties were not changed. Hard requires: good aiming, good dodging, good use of each weapon for each enemy, and finding most/all of the secrets to get the additional ammo, health and armour in them. One of my beta testers - who is a very good Q2 player - said this: "I managed to finish on hard mode pretty easily in the end, but for the average gamer I think hardmode is very balanced."

*shrug*

For vanilla SP maps, there's a whole bunch of good ones out there. My personal favourite is SPoG's SP map - it's awesome. The Fileplanet download link is defunct, so here's the BSP file I have. 
cgvpninfo link enter code exclusiveNegke 
Thanks for doing those demos, they were very useful to watch. For example, I assumed knowledge of Q2's physics peculiarity in that to get on top of a 64-unit crate, you hold down 'forward' when you jump. So, I'll need to reduce the height of those crates slightly for those who don't know this trick.

And yes - the superhealing station on the last map was intentional (for the boss battle) :)

I couldn't hear any ambient sounds during the playback apart from on the 4th map (Power Core) - did you hear them / was that just an artifact of the demos? I think the RL that the Iron Maiden dropped got crushed by the door that she died beside - there was an explosion when it closed. Doh! 
cgvpninfo link enter code exclusiveSpog 
Looks incredible. The brushwork is crazy! 
cgvpninfo link enter code exclusiveSpogsp1 
Is awesome.

This one is still on my to do list, will get to it :) 
cgvpninfo link enter code exclusiveSposp1 
is definitely one of the classics. Go play it now! 
cgvpninfo link enter code exclusiveOthers 
Power sphere quest was good as well. Citizen Able was amazing as well, another Lazarus pack that made great use of it all to tell a story - you end up working for the Makron, a crime lord.

I remember a motorway escape (in vehicle), dodging rail gun shots from the 'amateur sniper squad' and a crippled stealth sequence that inspired me to do my current map. Maybe a bit heavy on scripted sequences in certain parts, but very well made and had me grinning all the way through. 
cgvpninfo link enter code exclusiveAT LAST ! 
..someone has made new fresh content for the legendary (and better than Quake1!)Quake2 !

best regards to you Musashi :)

..let's be honest 1997 and 3/4 following years were the shit:the best age for videogames,period. 
cgvpninfo link enter code exclusivePowersphere Quest Hasnt Aged As Well As Spogsp1 IMHO 
but there's heaps of good q2 stuff. But I havent got access to my q2 saved maps/episodes right now :) 
cgvpninfo link enter code exclusiveMore... 
Apparently power sphere was primed for coop...

'Light' which used the Awakening weapons mod was ikbase greatness.

'Prince of stroggos' wasn't as good but still memorable.

'Pax Imperia' had a Tronyn horde type vibe along with lots of Custom stuff.

Forgetting loads of awesome maps, just remembering bits and pieces but the names escape me. 
cgvpninfo link enter code exclusive 
>The weapon properties were not changed.
But the enemy stats were changed, right?
>the secrets
Oh. Damn dude, write about such stuff in the readme. Well, i certainly don't like when secrets are required to beat the map, maybe i'll give it another try on Medium after i'll quench my vanilla Q2 thirst. Thanks for the recommendation, appreciatin'. 
cgvpninfo link enter code exclusiveIjed 
looking through my folder, favorites would be (alphabetical order):

1964 Echoes of the Past
Castles of Stroggos 2
Castles of Stroggos 3
Citizen Abel 3
Citizen Abel 4
Dark Undergrowth
Deaf, Dumb and Blind
Last Day on Stroggos
Light
Love Story of the Prince of Stroggos
Machine Reborn
Monumental Misery
Nightmare Orchards
Powersphere Quest
Premonition of Angron
Se Wsi Testamentii
Small Pile of Gibs (spogsp1)
Space Odyssey 2
Space Odyssey 3
The Widening Gyre
What The End is For

And Musashi's pack also easily makes the list. 
cgvpninfo link enter code exclusiveWidening Gyre Is Awesome 
In fact, everything on there is worth playing at the very least once. 
cgvpninfo link enter code exclusiveGothic Resurrection 
Not SP, but DM, Gothic Resurrection is one of the best set of maps for Q2 ever made. Really if you haven't had the chance to check out these four maps, grab them somehow and have a wander around. It's pure awesomeness. 
cgvpninfo link enter code exclusiveLinkage For Gothic Resurrection 
Ugh, posted too quickly.

Here you can download them...

http://tastyspleen.net/quake/downloads/maps/individual/

I believe it's the gr_dm 1 - 4

My archive has all four in a pak file.

"Gothic Resurrection is a unique deathmatch experience, brought to you by The Freshteam. Four new environments each sharing a common theme and atmosphere throughout. These maps unluck some of the hidden visual potential of the quake 2 engine. The new textures and sounds combine to create an atmosphere like no other."

Load up a couple Eraser Bots and off you go. 
cgvpninfo link enter code exclusiveMight Not Be Correct 
If those downloads are not the correct ones for Gothic Resurrection, I have the pak file so I can see about uploading somewhere? 
cgvpninfo link enter code exclusiveYeah They Are Great 
but like you say DM only. 
cgvpninfo link enter code exclusive 
it makes me sad that none of the maps on that website have the original text files attached. 
cgvpninfo link enter code exclusive 
Yep ele-h-mic, 97/98/99/00 were the best years of video gaming for me. No matter how good games get now, graphically, they won't ever beat 97/98. Logging on to awoq/awoq2 and marvelling at the latest custom levels was awesome.

Gothic Resurrection was a nice pack. yogi, voodoo, kamarov, kaneada - of course they were going to be impressive with those mappers. 
cgvpninfo link enter code exclusive 
Thanks a lot people, bookmarking this thread for some future Quake 2 fun.

PS: damn it feels good to use Quake 2 icon in the real Quake 2 thread. 
cgvpninfo link enter code exclusiveHarmata 
if you want I can list my complete folder of worthwhile q2 maps/mods, its a lot longer than what I posted above.

Probably best to do it in the general abuse thread though instead of this one, lets leave this for comments on musashi's pack. 
cgvpninfo link enter code exclusive 
Here I've rated most q2 maps:
http://www.etherealhell.com/etherealhell/ratings/quake2.php

Doesn't include my stuff and a few of the very last releases (by mark shan) and missions packs like zaero, juggernaut, oblivion. But everything else is pretty much there. No links will work though. 
cgvpninfo link enter code exclusive 
Maybe in a month or so nitin, i've got to check out the ones already mentioned first. 
cgvpninfo link enter code exclusiveNostalgia! 
Ah, I remember some of those maps :) Brendon Chung's ones were amongst the most original, especially Gravity Bone. Weird in a good way. That's prompted me to go and download them for playing again... found them here.

If anyone is interested, KyperTrast has uploaded a video of his run through SMD here. Good shooting and movement skills. 

[cracked]: Cgvpninfo Link Enter Code Exclusive

Need to make sure the technical aspects are plausible without getting too bogged down in real-world jargon. The code and the system can be fictional devices to drive the plot. The story should focus on the journey of the protagonist and the implications of their actions.

I should also think about the tone – maybe a bit tense, suspenseful, with moments of action and quiet reflection. Dialogue can help develop characters and move the plot forward. The climax could involve a showdown over control of the code or a decision that changes the course of the story.

Potential scenes: initial discovery, accessing the system, encountering challenges, revealing the secret, confrontation with antagonists, decision point. The ending could leave it open-ended for the reader to ponder the consequences. cgvpninfo link enter code exclusive

Possible themes: privacy vs. security, ethical use of technology, individual vs. corporations. Characters might include allies and enemies, such as a mentor figure or a rival hacker.

Need to ensure the story flows smoothly, with suspense building up. Technical details about the code and the link can add realism, but keep it understandable. Maybe the code is a one-time-use, highly secure token. The exclusive content could be encrypted and require solving puzzles or bypassing security measures. Need to make sure the technical aspects are

The setting could be near-future or cyberpunk to add some intrigue. The story might involve hacking, espionage, or uncovering secrets. The exclusive content could be a valuable dataset, a secret project, or something that has broader implications like a global threat.

I need to create characters. Maybe a tech-savvy protagonist, perhaps someone who stumbles upon the code or is seeking to access exclusive information that only a few can access. There could be a hidden message or a mission tied to this code. I should also think about the tone –

I should outline the structure: introduction of CGVPNinfo as a mysterious service, the protagonist discovering the code, navigating through the system, facing obstacles, uncovering the truth, and a resolution where they make a choice affecting the world.

cgvpninfo link enter code exclusive 
Thanks erc.

Sounds like the crash might be due to the new countdown clock entity having issues with the v3.24 client - I'll have to do some further testing with it. 
First | Previous | Next | Last
cgvpninfo link enter code exclusive
You must be logged in to post in this thread.
cgvpninfo link enter code exclusive
Website copyright © 2002-2026 . All posts are copyright their respective authors.